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Controller Trigger Range Test

Measure trigger rest, minimum, maximum, usable range and rapid threshold reversals.

PROBLEM / SEARCH INTENT

A trigger does not reach full input, returns slowly or activates by itself.

This focused entry uses the shared Controller protocol. The measurement logic and Evidence version remain identical to the complete lab.

BEFORE YOU START

Remove the easiest false alarms first.

01

Connect one controller, press a button and keep this tab visible.

02

Place the controller on a stable surface before any idle capture.

03

Test USB and Bluetooth as separate sessions instead of changing mid-run.

CONTROLLED METHOD

Run one repeatable protocol.

  1. 01

    Leave both triggers released and note the rest value.

  2. 02

    Press each trigger smoothly through its full travel.

  3. 03

    Release and inspect range, transitions and bounce flags.

RESULT FIELDS

Evidence the result should expose.

DIRECT / INFERREDRest value
DIRECT / INFERREDMinimum/maximum
DIRECT / INFERREDUsable range
DIRECT / INFERREDBounce flags
DECISION GUIDE

Separate observed, review and inconclusive.

01 / OBSERVED

Treat a completed multi-sample window as evidence of the browser-delivered controller signal.

02 / REVIEW

Repeat the same protocol twice with the same connection before escalating persistent drift, bounce or missed transitions.

03 / INCONCLUSIVE

No Gamepad API signal, an unsupported actuator or one release spike cannot prove a physical controller fault.

IF THE RESULT LOOKS WRONG

Start with the likely path, then retest.

01

Trigger sensor wear

02

Mapping differences

03

User movement around the threshold

Open the evidence-bound workflow